Sunday, July 28, 2013

Drax Quell's Galaxy Guide: Aduba-3

ADUBA-3

Astrogation Data: Aduba System, Bheriz sector, Outer Rim region.

Orbital Metrics: 343 Days per year / 22 hours per day.

Government: Local village 

Population: 1 million (Humans 56%, other 44%)

Language: Basic.

Major Terrain: Plains, steppes, desserts.

Major Cities: Tun Aduban (spaceport), Onacra, Bancra.

Areas of Interest: Locru's Central Saloon, House of a Higher Power, Spacers' Hill.

Major Exports: Foodstuffs, illegal goods.

Major Imports: Illegal goods.

Trade Routes: Triellus Trade Route.

Special Conditions: None.

Quell's Planet Log: Oi, if you want a place to 'get away from it all' the best place is Aduba-3. Just off of the Triellus Trade Route it is one of the few planets in the area without Hutt's lurking around. Now this was not always the case, in fact during that Clone War nonsense it was grabbed by those thieving slugs but for some reason the Empire came in and found a way to get rid of 'em. Why they would do that I have no idea because the planet is temperate at best and arid as worse and no real resources. Oh, they tried mining the place at one time but that was a major loss for the Modirin Mining Concern. It was from the mining attempt and also a religious migration of the Sacred Way movement that gave Aduba-3 its major population but in it's only major city, Tun Aduban, came a new group of settlers - criminals.

When the Hutt's sucked Aduba-3 into their space they saw a chance to make a shadowport, and that they did. Every major scum and villain came to the place during the Clone War figuring that The Republic and the CIS would avoid such a place. But when the Hutt's got forced off after the war most thought  that it would be the end of it's seedy nature, and to a point they were right. With no Imperial presence on the planet it brought the most desperate of smuggler and pirate to Tun Aduban while the more 'respectable' ones went to Tatooine and Nar Shaddaa, and the ones that failed either started or got sucked into the many swoop gangs that plague the villages that dot Aduba-3.

Now to call Tun Aduban a spaceport is like calling a Hutt cuddly. All you will find there is open fields with maybe a fueling truck and power droid to service you. The major spot to go if you are a spacer is Locru's Central Saloon, which will not be hard to find being that it is one of the few buildings with a second story on it. There you can find the most seedy connections and jobs from spice smuggling to slaving. So one should watch oneself as best as possible, and if you be someone that has cybernetic on ya's, keep it to yourself. They hate borgs of all kinds and will show no loves to 'em.

As for the villages, ferget it. They are small, maybe a hundred or so people per and all they are is farmers. They grow crops and raise banthas. Now these banthas are not like the one you see elsewhere, instead of long hair these banthas have short, corse hair. They are also tastier then the normal bantha, mebbe because of the crops they eat. But there is no wealth in these villages to trade with unless you want bantha fodder to sell to a Hammerhead for his garden.

Now about that slaving thing, I hears that towards the northern pole of the planet is a small mountain range that holds an abandoned base from about a thousand years ago or so. Something to do with the Sith or that and now has been taken over by slavers of all kinds. A 'Bazaar of the Bizarre' I've 'eard it called. This rumor was only given more credence when Gaor Tembon and his ship The Miv'rah Firestorm was seen lurking around Tun Aduban a year or so ago.

Oh, and before I ends this thing let me tells ya all another tall tale. I 'eard that there is a Jedi running around the outskirts hiding from the Empire. Now I don't believe that one bit because if there was I'm sure Vader and his boys would have snatched 'em up and sent 'em off to who knows where. 

Drax Quell signing off til next time!

For more reading please visit these other Holonet channels: 

Aduba-3 (Holopedia)
Tun Aduban (Holopedia)

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